Once in awhile there's an explosion of Kirby titles. On Nintendo 3DS specifically though, I've lost track of what is coming and when. There has…
Procedurally generated content is not my favorite solution to level design. But when dealing with concepts that extend well beyond the usual scope, it's unavoidable.…
Over the course of my 27 years, I've put a lot of time into competitive shooters with probably over 200 hours each in Quake 2,…
Seeing a random title with a big publisher's name on it is always sort of a surprise. I found Crimson Tears for the PlayStation 2…
Recently I published a video about Spectrobes: Origins, developed by Genki. While I briefly mentioned the developer's history with another monster collecting series, Jade Cocoon,…
Japanese Visual novels are nearly impenetrable without the ability to read the language. They're essentially choose your own adventure books with music and heavily recycled…
I wouldn't say I'm a mobile game aficionado. I dumped six months into Puzzles and Dragons, played two months of Final Fantasy: Grand Masters and…
The Japanese indie / doujin fighting game scene isn't anything new or unheard of. While no Guilty Gear or BlazBlue in popularity, there are titles…
The Wii and DS have huge libraries. With over 100 million hardware units sold for each, plenty of publishers and developers were pumping out titles…
I have a soft spot for everyday characters who play roles in extraordinary stories. Despite not being a super powered hero, chosen one or whatever…