This week we talk about the Game Awards announcements and trailers, as well as review One Controller Port output in 2024. (more…)
This week we talk Koei Tecmo's reasoning for investing in AAA, Dragon Quest III mod drama, Media Vision shutting down Meggido 72, and Square Enix's…
Games designed for kids can be enjoyable even for adults, though they often require looking at them with a different mindset than traditional games. In…
This week we talk about a butt-controlled switch game, FFXI on consoles, and how Square-Enix's gamified investment's impact on game design. (more…)
David Shadoff returns to discuss his work on PC-FX throughout 2024 and a Hudson event he attended in Japan. He also connected us with Chip…
I talk about the role of modern booth babes, Xenoblade Chronicles X Definitive Edition, and navigating what's next for me in FFXI or FFXIV. (more…)
Sometimes, Japanese games have a certain allure to them that I have trouble quantifying. I've really started to question why I and others hold a…
This week I talk about a Final Fantasy VII Reeve fanbook, FFXI crafting guilds, new Switch localizations, and the team behind VR Kanojo. (more…)
Ben recently attended the 2024 Portland Retro Game Expo to host a booth featuring the PC-FX. We discuss PRGE attendees' reactions to the PC-FX. (more…)
Phantasy Star Online played a massive role in popularizing online console games at the turn of the century. However, I often struggle to convey its…