It’s exciting to find a game you’ve never heard of before. Back when I actually had game stores in my area, I loved scouring their shelves for bits of gaming history. Crimson Tears was one of my finds. I’ve been familiar with Capcom and Spike for a long time, so I was surprised that I’d never heard of this title. Five dollars later, Crimson Tears was mine.
It’s an okay game.
It’s a dungeon crawler where you run through randomized areas and collect weaponry. There’s a lot of variety in your movesets depending on who and what you’re using. The three playable characters specialize in different weapon types and each weapon has its own move set. There’s quite a bit to play with here when it comes to combos, but everything else is average at best. I recall there being a lot of grinding and repetition between boss fights.
I wouldn’t say Crimson Tears is a hidden gem, but I wasn’t displeased either. I had nearly no expectations, so being average wasn’t the worst it could do. Buying unfamiliar games is becoming more common with the sheer amounts of indie game available. But in that case, a trailer or gameplay footage is usually a click away.
For Crimson Tears, I literally bought the game based on the two company logos on the cover. That, and the cel-shaded anime-art style. I wish I wasn’t to blindly attracted to it. It bothers me that the girls have no pants.
(Header Image Source: Crimson Tears)