Lost in Blue

Despite how much I complain about Japanese media, I love it. If you slap something resembling anime onto a game, I can’t help but to at least look at it.

I don’t remember the exact circumstances of why I asked for Lost in Blue as a birthday present back in 2005, but I’m guessing the box art had something to do with it. “Look, it’s anime!” The Nintendo DS’ library was a bit thin at the time, so I was also desperate for any half-decent game to justify the system’s existence.

At least for myself, it turned into a bad experience. I was impatient and never put the proper time and effort into learning the mechanics of the game. I’d always accidentally leave the girl to starve.

One day I’ll get back to it, but it’s just another game in my massive backlog.

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