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Articles

Finding a Better Resolution in Dead or Alive Ultimate 1

July 16, 2015 0

Early 3D graphics are often considered ugly. Artistically, they are inferior to 16 and 32-bit pixel art, but I do have a fondness for low…

Articles

1080° Avalanche – The Other Other Gamecube Racing Game

July 15, 2015 0

The Nintendo GameCube has a neat little collection of racing games that cover a broad spectrum of playstyles. Kirby Air Ride is almost entirely combat…

Articles

Medal of Honor: Heroes 2 – Your Hand is in the Game

July 14, 2015 0

I’m a big fan of the point and shoot controls that the Wii Remote offers for first person shooters. Even if the control scheme isn’t…

Articles

Call of Duty 4: Modern Warfare – A Super Soldier is Still Human

July 13, 2015 0

Call of Duty 4: Modern Warfare was the last game in the series that I was impressed with. Previous to this title, Call of Duty’s…

Articles

Getting One Thing Right in Drakengard 3

July 12, 2015 0

There’s an obsession with near flawless video games. A title is often viewed as not worth playing if it doesn’t succeed in every aspect of…

Articles

Metroid Prime Hunters: First Hunt – On the Cutting Room Floor

July 11, 2015 0

  I half forgot that Metroid Prime Hunters: First Hunt existed. It was a neat demo at the launch of the Nintendo DS to showcase…

Articles

Star Ocean: Till the End of Time – Dough-Eyed Art

July 10, 2015 0

My memory of Star Ocean: Till the End of Time is vague. It’s been a good seven years since I played it. At the time,…

Articles

Finally Beating The Legend of Zelda

July 9, 2015 0

The original Legend of Zelda is one of those games that I started multiple times over the last decade, but would always fail to complete…

Articles

Kabuki Warriors – $2 or Presentation

July 8, 2015 0

I picked up this original Xbox fighting game, Kabuki Warriors, for $2 and enjoyed it quite a bit. It has a unique presentation as the…

Articles

Mega Man Legends – A Rare Visual Treat on PlayStation

July 8, 2015 0

Hardware limitations and developers’ inexperience with using 3D polygons during the PlayStation era left many games looking drab and uninspiring. Characters would often have blank…

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About One Controller Port

One Controller Port shines a light on underapperciated games and the people who love them.

Produced by Benjamin Yoder, aka Oculin.

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Disclosures

Behaviour Interactive: A former client of my past employer.

Disney China: A former client of my past employer.

The Pokemon Company International: A former client of my past employer.

Inti Creates Co.: In October of 2016, Inti Creates’ CEO paid for my meal during Portland Retro Game Expo.

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