Controlling first person shooters on a Nintendo 64 is a mess. Quake II on the system offers a variety of control schemes, but none of…
Hardware limitations and developers’ inexperience with using 3D polygons during the PlayStation era left many games looking drab and uninspiring. Characters would often have blank…
After the SNES, Nintendo got really weird with their controllers. The Nintendo 64's is possibly the most impractical looking one. It's pretty rare to see…
Mega Man Legends is the series first foray into the 3D space. The title came out in a fascinating time as many developers were trying…
I played through Castlevania: Legacy of Darkness for the Nintendo 64 for the first time as a stream for my sister. (more…)
With the Nintendo 64's 15th anniversary earlier this week, so I wanted to focus on some lesser known facts of the platform. Head over to…
Previously Published on Classic Game Room The switch from 2D to 3D was a difficult one for many franchises and developers. Series like Mario, Zelda,…
Originally posted on Classic Game Room. Before Call of Duty held the crowns for multiplayer shooters, the Quake series dominated the online scene. Created by Id…
The Legend of Zelda Ocarina of Time's intro is a classic. After waiting years for the release, gamer's first experience with the title was this…