Over the last year or so, a group within the PC-FX Fan Club decided to move forward with continuing work on the unofficial translation for…
David Shadoff returns to discuss his work on PC-FX throughout 2024 and a Hudson event he attended in Japan. He also connected us with Chip…
We recently announced on the PC-FX Fan Club podcast that we will be attending the Portland Retro Game Expo 2024. We'll have a booth there…
In this episode we discuss Sparkling Feather, an SRPG/TRPG for the PC-FX with a large and diverse cast. Your relationship with them and their trust…
Years ago I started working on an English guide for Sparkling Feather, as a part of my PC-FX English guide series. Unfortunately, I ultimately abandoned…
Recently I scanned some art and settings material for Sparkling Feather for the PC-FX. I really love the diversity of the character designs in this…
This episode features Vinnk from Famicom Dojo! We discuss the evolution of the PC-FX aftermarket in Japan and how the pricing and availability of hardware…
Once in a blue moon I really like staring at pre-release footage for games and trying to see how they different from the final. While…
We explore who caused the PC-FX to fail with a look at NEC's supposed Anime Directive, Hudson's approach to PC-FX Software, and SEGA's role in…
Finding reliable sales and shipment numbers for game hardware can be a challenge even for more popular consoles. So, maybe unsurprisingly, the PC-FX is maybe…