Online gaming has become one of the biggest, if not the biggest, aspect of the video game industry, with the Call of Duty franchise basically selling solely for online gameplay in many cases. Services like Xbox LIVE and PlayStation Network across the HD systems have significant install bases, with millions of users playing online. It wasn’t always this way. Online gameplay used to only be something PC users could fully enjoy with titles like Quake, StarCraft and Everquest Online. Console gamers for many years were left with failed services throughout much of early gaming. Unlike downloadable content, online gaming doesn’t go as far back as classic platforms like the Atari 2600 or the Intellivision, but it does find its roots fairly early on in gaming’s history.

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