Video games are generally praised for being an immersive, interactive and a non-linear form of entertainment. So it’s strange to see developers hold on to a design element that was created specifically for games with little to no interactivity.
Quick time events, or QTEs, have been made popular by Resident Evil 4, although existent since the 90’s, with The Driver being one of the first titles to use it. Ever since Resident Evil 4, it seems like we can’t avoid games with QTEs or some sort of timed button press being prompted by a giant onscreen icon saying “X” or “A.”
Also, man this wikipedia picture.
You can check out the full article at VGChartz gamrFeed.