The Sega Dreamcast is a beloved system for many thanks to the sheer quality and creativity behind its game library. That being said, it can be hard to go back to.

The Dreamcast was the last system to live in the era where most 3D games were just awkward. They typically contained a lot of technical issues, developers still had trouble building convincing character models and any many titles, especially shooters, had to deal with the fact that the Dreamcast lacked a second analog stick.

The PlayStation 2 would see its fair share of awkward 3D games, too. However, by the end of the PS2’s generation, developers ironed out most of their 3D troubles.

I tend to like awkward 3D games, so the Sega Dreamcast is a pretty great system for me. It’s fun to see how multiple developers tackled the same problems in a large variety of ways.

I’m growing a bit concerned over the rising prices on Dreamcast games. But the system has such a fascinating library that I can’t help but be drawn toward it.

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